![]() In general, passive skills affect all the relevant stats on your character, regardless of where they come from. The most important thing to know is how the passive tree interacts with your character. Both the passive tree and the items can seem overwhelming at first, so in this tutorial we will cover some of the basics. Your Path of Exile character is primarily built from a combination of passive skills, skill gems, and items. Stats and Mods I: How Are They Calculated? Rare Monsters have 2 additional Modifiers When a Character Kills an Empowered Rare Monster, they gain its Modifiers for 20 secondsįorged Items have the numeric values of Modifiers Randomised ![]() Maps found in your Maps are Corrupted with 8 Modifiers ![]() Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments Modifiers to Ignite Duration on you apply to all Elemental Ailments Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds Modifiers to number of Projectiles do not apply to Fireball and Rolling Magmaįireball and Rolling Magma have 100% more Area of Effectįireball and Rolling Magma have 200% more Area of Effect When you Kill a Rare Monster, (31–40)% chance to gain one of its Modifiers for 10 seconds When you Kill a Rare Monster, (21–30)% chance to gain one of its Modifiers for 10 seconds When you Kill a Rare Monster, (15–20)% chance to gain one of its Modifiers for 10 seconds
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