You have more than just a heavy and light attack to use, and your defensive and special attacks can be swapped out if, say, you'd rather have a block than a dash. Dying Light might be a close cousin, but even it focuses more on acrobatics than the precision Dead Island 2 goes for. I'm a sucker for these intimate fights and Dead Island 2 has more in common with games like Chivalry than it does other zombie slayers. It's gross and grimy, the kind of excess that makes you feel like you need a shower after playing. What it means is that much like the recent Resident Evil Remakes, zombies have an absolutely disgusting level of detail as you hack or shoot at them. It took a decade to create the perfect acronym but by god, they've done it. All that is thanks to a system for rendering zombie bodies called F.L.E.S.H., or Fully Locational Evisceration System for Humanoids.
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